When a game is being created, the first question encountered by the creators is ‘what the game is about’. And the second one is ‘how the game is to be realized’?
Game designers are concerned with the former while game artists and game developers are concerned with the latter. Remember that anyone who works on a game is a ‘developer’ in the general sense. And yes! That does mean that all game designers are game developers whether they are into programming, art, design or production – but not all developers are designers.
As a rule of thumb, Developing = Designing + Programing + Art
And every aspect mentioned in this equation gives you a multitude of career opportunities.
Let’s get into the details.
Player experiences such as controls, rules, goals and challenges as well as the game content like levels, story, and dialogues falls under game design. Game designers convert an idea into a concept. They determine the character arcs and player progression. They also add features crucial to making the game unique. While most of these careers and roles require creativity, they can get technical too, as it may involve user-interface design, use of animation controllers, application of audio, and more.
Once the design and concepts are finalized, the process moves to game art. In this phase, the artists and animators make the artwork and animation respectively, using tools like 3d Max, Maya, Photoshop, etc. They create game models including characters, props and environments. They are involved in one or more roles such as 3d modelling, sculpting, lighting, texturing, rigging, and animation.
With the help of game design concepts and assets, a game developer codes the final product or the game to run on a computer, mobile phones, or gaming consoles. Game development also involves debugging and optimization of code.
Let’s take the example of Tetris.
• A game designer will design the levels, scoring pattern, and the blocks of the game
• A game artist will be responsible for the overall assets or the game contents
• A game developer will write the code for it
Imagine a complex game like World of Warcraft or League of Legends. It takes research, simulation, and math to even formulate the design of those games.
In the development of smaller games, the lines of distinction between game designers, game artists, and game developers blur. On the other hand, in bigger gaming studios, their roles are more defined and a person will specialize in one of the areas such as game designing, game art or game development.
While there are plenty of career opportunities in gaming, it takes specialized skills and training to meet the requirements. You must enroll in a career course in gaming at an institute with proven track record and get the right skills to embrace such new-age careers.
Augmented Reality (AR) & Virtual Reality (VR) are quite commonly heard terms these days. What exactly are they?
Augmented Reality is not a new technology — in fact, it’s just over half a century old now, as it was first developed in 1968 at Harvard University by computer scientist Ivan Sutherland. It has been used for decades through the use of head-mounted displays for simulations in the aviation and military industries, and has been improved by everyone from labs at universities, to corporations and the military.
Augmented Reality or AR enables you to see a real world combined with a digital rendering that augments your current view. The augmentations could be using content such as graphics, music, or animations. With the help of AR, you can not only see the real-life environment right in front of you like your table, trees, or dogs, but also see a digital augmentation overlaid on it.
AR is developed into apps and used on mobile devices to blend digital components. Although the history roots from the 70s, the rise happened when cameras got better and advanced. An additional factor that helped are softwares and algorithms that could render digital content and overlay it live while the user holds the phone in a specific way.
Augmented reality technology has seen unprecedented growth in 2020. Commercial use of the technology has exploded due to use by market leaders like Microsoft, Apple, Google, Facebook, and Amazon. According to Markets, the market for AR technology is worth $15.3 billion. It’s worth exploring the different avenues and trends that drive the surging augmented reality market. By the end of 2020, AR active devices were estimated to rise to 598 million units and are projected to grow to 1.73 billion by 2024. (Source – https://bit.ly/2MNgkpW )
Microsoft Hololens, a mixed reality device and Epson Moverio Augmented Reality Smart Glasses are examples of next-gen AR devices.
Virtual Reality (VR) refers to a simulated environment created using technology. Instead of viewing a screen in front of you, you will be immersed in the 3D world, and can interact with the elements around.
VR headsets like Oculus, Sony VR, or Google Cardboard are some of the devices that uses your mobile phone to experience VR. Even though Virtual Reality is most commonly experienced with the help of a VR headset, there are other devices like Omni-directional treadmills and VR gloves today that can add to your experience. VR not only creates a strong sensation of virtual content. It can stimulate your senses like touch, sound and sight too. It’s called synthetic stimulation.
Virtual Reality is possible through a coding language known as VRML (Virtual Reality Modeling Language) that specifies the types of interactions possible with the images or videos.
One of the most arising technologies in this decade is the virtual reality (VR) technology that is not limited anymore to games specifically or the entertainment field in general as the VR applications are expanding to many other fields and businesses .
For a seamless VR experience, wear your VR headset, and click here. You will enter Arena’s Animation’s interactive Hall of Fame!
AR vs. VR
You could say both AR and VR have similar concepts, but different results. That’s why the fields that have experienced their impact don’t have much in common.
AR has always found a home in more commercial and industrial fields. It first appeared in the work of Caudell and Mizell  at Boeing, who sought to assist workers in an airplane factory by displaying wire bundle assembly through a HMD. AR is currently being used in:
In medical training
In retail, where shoppers can look up additional information on products while they’re browsing Repair and maintenance of complex equipment
For visualization of final products during creative process
In the entertainment industry
As for VR, it has found application in training for real-life environments by creating a simulation of reality where people can practice complex aspects in safer environments. For example:
For training purposes by army, navy, air force, marines and coast guard
In sports, so that the coaches and players can train more efficiently
In medical training, to create a consequence free learning environment
For interactive learning in schools
For product displays in fashion industry
In the entertainment industry
So who’s winning? There’s no right answer to this question. It is only a matter of choice, and your purpose.
Experiencing AR and VR is fun, but to be able to pursue a career in these fields is awesome. With the increasing demand for content in AR and VR, learning to develop Augmented Reality & Virtual reality experiences can take your career a long way.
સારી ક્ષમતાવાળા સ્માર્ટફોનના લીધે વિડીયોગેમને એક નવું જ સ્થાન આપ્યું છે, અને તેને એક ખુબજ લોકપ્રિય અને નફાકારક મનોરંજનનું માધ્યમ બનાવ્યું છે. અને એ પણ એટલું બધું કે વૈશ્વિકસ્તરે ગેમિંગઉદ્યોગની કમાણી 7138 કરોડ છે જે મનોરંજનના બીજા માધ્યમો કરતા સૌથી વધારે છે.
ગેમઆર્ટિસ્ટ (ડ્રોઈંગ, ડિઝાઇન કોન્સેપટ અને 3D વિઝ્યુઅલાઇઝેશન)